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Match-ups will be determined by
on the day before the next
be randomized within tiers.
not be repeated in consecutive cycles.
A pair of teams
not be re-matched more than once if it can be avoided.
When re-matched you must play the domination and payload map you didn’t play that team previously.
two (2) opponents
at a time to play within the following
Any matches not completed during their designated timeframe will be considered as
, unless there is
one (1) team
in which case it will result in a
for the opposing team.
forfeit multiple times
due to not fielding enough competitors at match time will be considered for
from the league until the attendance problem is resolved.
mutually decide servers, maps and starting colors.
All items can be negotiated, unless stated otherwise below.
Custom Servers are allowed.
Server locations that are not in or between both teams’ declared ideal server location are not allowed.
If the first map is played on a team’s declared ideal server then the next map must be played on the other team’s declared ideal server. The tie breaker server location may still be negotiated.
Dash League Bot
may be used to facilitate decision making when an agreement can’t be reached.
play with four (4) players
only in the event
they are not able to field enough competitors at the time of the match.
If one team can field five (5) competitors they may opt to play 4v4 but are not required to do so.
Any map that starts 4v4 must continue and finish 4v4.
Teams found to be taking advantage of this rule
be disqualified from the playoffs.
be announced on the league calendar at least
24 hours before the match
is to take place and
state both team’s names.
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Updated on July 8, 2021
Dash League Network